One Small Step: interrupting the freeze
A working mobile prototype that helps someone move from freezing, numbing, or avoidance toward one action that feels possible right now.
The problem I noticed
When someone is overwhelmed, a complete plan can become another demand. The product needed to meet the person at their current state and create movement without shame, diagnosis, or pressure.
How I designed the intelligence
The system reasons across state, goal, context, available time, and action size, then displays one concrete invitation. If that is still too much, it makes the movement smaller again.
What this demonstrates
AI product thinking, prompt engineering, behavioral design, careful safety boundaries, privacy-aware prototyping, and the ability to turn a psychological insight into a coherent experience.
Try One Small Step.
Use the app here without leaving the portfolio. Choose what is happening, name what you want to begin, and see how the experience turns that moment into one manageable action.
Open full-screen ↗No download or account is required. This is a working prototype, so some experimental features may continue to evolve.
Making networking feel more human
An Apple Watch connection concept designed around the awkward moment after meeting someone: remembering the person, the context, and the reason to follow up.
The tension
Networking tools are usually built around collecting contacts. The human need is different: preserve enough context to continue a meaningful conversation without turning the interaction into data entry.
The interaction
A discreet watch action starts a Siri-assisted voice capture, letting someone say the person's name and what stood out without pulling out a phone. AI organizes that lightweight context and later suggests a thoughtful follow-up, while keeping the person in control of what is saved or sent.
What this demonstrates
Human-computer interaction, service design, responsible automation, concept storytelling, and attention to the emotional reality around a technical feature.

A daily brief that understands the person living it
Reniza Daily is a personal planning experiment that translates an expansive life into one calm, meaningful view of the day.
The tension
Traditional productivity systems assume remembering is the hardest part. My problem was too many worthwhile possibilities. The system needed to think broadly and display very little.
The behavioral design
I reframed productivity as a problem of friction. The goal was not maximum output. It was making the next useful action emotionally and practically easier to begin.
My role
Creator, system designer, prompt engineer, information architect, and first user. The experiment connects personal context, decision rules, tone, and visual hierarchy.